Class StateMappingBase
java.lang.Object
org.kuali.rice.krad.datadictionary.state.StateMappingBase
- All Implemented Interfaces:
StateMapping
Base implementation of StateMapping.
- Since:
- 2.2
- Author:
- Kuali Rice Team (rice.collab@kuali.org)
- See Also:
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidcompleteValidation(ValidationTrace tracer) Validates different requirements of component compiling a series of reports detailing information on errors found in the component.getCurrentState(Object object) Gets the currentState by looking at the statePropertyName on the stateObject passed inThis ONLY applies to client side validations as the controller has full control over what validations to apply on the server.getNextState(Object object) Gets the nextState of the object passed in by looking at the statePropertyName and using the states list to determine the next state in order.getStateNameMessage(String state) Returns the human readable message determined by the key set for the state passed in against the stateNameMessageKeyMap.Map used by getStateNameMessage to determine the key to use when retrieving the message for the state specified.The property name/path to be used when trying to find state String information on the object.The states of this stateMapping.voidsetCustomClientSideValidationStates(Map<String, String> customClientSideValidationStates) Set the custom client side validation behavior map.voidsetStateNameMessageKeyMap(Map<String, String> stateNameMessageKeyMap) Set the stateNameMessageKeyMapvoidsetStatePropertyName(String statePropertyName) Set the property name/pathvoidSet the states of this stateMapping, in order
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Constructor Details
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StateMappingBase
public StateMappingBase()
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Method Details
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getStateNameMessage
Description copied from interface:StateMappingReturns the human readable message determined by the key set for the state passed in against the stateNameMessageKeyMap. If the state cannot be found in the states list or the state passed in is blank, this method will return null. If the key found does not match a message, this method will return the state passed in.- Specified by:
getStateNameMessagein interfaceStateMapping- Parameters:
state- state to get the message for- Returns:
- state message, or the state passed in (if a valid state in states). Otherwise, returns null.
- See Also:
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getCurrentState
Description copied from interface:StateMappingGets the currentState by looking at the statePropertyName on the stateObject passed in- Specified by:
getCurrentStatein interfaceStateMapping- Parameters:
object- the object containing the state information- Returns:
- the currentState of the object
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getNextState
Description copied from interface:StateMappingGets the nextState of the object passed in by looking at the statePropertyName and using the states list to determine the next state in order. Returns the currentState if there is no next state.- Specified by:
getNextStatein interfaceStateMapping- Parameters:
object- the object containing the state information- Returns:
- the next state of the object, or current state if no next state exists
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getStateNameMessageKeyMap
Description copied from interface:StateMappingMap used by getStateNameMessage to determine the key to use when retrieving the message for the state specified. The map should be defined as state:messageKeyForState.- Specified by:
getStateNameMessageKeyMapin interfaceStateMapping- Returns:
- map of states and their messageKeys
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setStateNameMessageKeyMap
Description copied from interface:StateMappingSet the stateNameMessageKeyMap- Specified by:
setStateNameMessageKeyMapin interfaceStateMapping- Parameters:
stateNameMessageKeyMap- map of states and their messageKeys- See Also:
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getStates
Description copied from interface:StateMappingThe states of this stateMapping. IMPORTANT: This must be ALL states for this mapping IN ORDER.- Specified by:
getStatesin interfaceStateMapping- Returns:
- list of states, in the order in which they are applied. If states were never set, returns an empty list.
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setStates
Description copied from interface:StateMappingSet the states of this stateMapping, in order- Specified by:
setStatesin interfaceStateMapping- Parameters:
states- list of states, in the order in which they are applied.- See Also:
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getStatePropertyName
Description copied from interface:StateMappingThe property name/path to be used when trying to find state String information on the object. This is used by getCurrentState(Object object) and getNextState(Object object);- Specified by:
getStatePropertyNamein interfaceStateMapping- Returns:
- the property name/path representing where state information can be found on the object
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setStatePropertyName
Description copied from interface:StateMappingSet the property name/path- Specified by:
setStatePropertyNamein interfaceStateMapping- Parameters:
statePropertyName- the property name/path that points to the string representation of the object's tate- See Also:
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getCustomClientSideValidationStates
Description copied from interface:StateMappingThis ONLY applies to client side validations as the controller has full control over what validations to apply on the server. This setting determines for what states, if any, the client side validation needs to use for its validation instead of the default (by default if state validation is setup, the client side validation will use n+1 as its validation, ie whatever the NEXT state is).The map must be defined as such: (state of the object, state to use for validation on the client when in that state).
Example:
key="INITIAL" value="SUBMIT"
key="SAVE" value="SUBMIT"
In this example, when the object is in the "INITIAL" or the "SAVE" states, validation on the client will be against the "SUBMIT" state- Specified by:
getCustomClientSideValidationStatesin interfaceStateMapping- Returns:
- map representing the state of the object and state to use for validation on the client when in that state
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setCustomClientSideValidationStates
public void setCustomClientSideValidationStates(Map<String, String> customClientSideValidationStates) Description copied from interface:StateMappingSet the custom client side validation behavior map. This only applies for client-side validation.- Specified by:
setCustomClientSideValidationStatesin interfaceStateMapping- Parameters:
customClientSideValidationStates- map representing the state of the object and state to use for validation on the client when in that state- See Also:
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completeValidation
Description copied from interface:StateMappingValidates different requirements of component compiling a series of reports detailing information on errors found in the component. Used by the RiceDictionaryValidator.- Specified by:
completeValidationin interfaceStateMapping- Parameters:
tracer- Record of component's location- See Also:
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